Beginner guide
Everything you need to go from an empty island to the top of the leaderboard. Ten minutes of reading, a season of advantage.
Your first 10 minutes
- Join with
nebulatycoon.net(Java 1.21+) ornebulatycoon.netport19132(Bedrock). Watch the short intro – it shows you the spawn. - Create your island with
/is. You spawn on your own sky island together with Jerry, your personal NPC. - Talk to Jerry (right-click). He builds your base structure with the generator floor. Everything else you build yourself.
- Buy your first generator in
/genand place it on your island. It starts dropping items immediately – pick them up and sell them with/sell(hand) or/sellall(whole inventory). - Upgrade: right-click a generator to upgrade it to the next tier (40 tiers, cobblestone → froglight). Higher tiers drop more valuable items. Buy more generator slots in
/upgrade. - Leave the island:
/farm,/cave,/sawmilland/pondare public resource zones that give XP, money and crystal shards./spawnbrings you back to the hub.
Generators, tools & automation
Your island is a factory. Generators drop sellable items every few seconds; the tier decides what they drop and how much it is worth. Broken generators are repaired with /fixgens. The number of generators you can place is your generator slots – you get more from /upgrade, milestones, rebirths, the prestige shop and ranks.
- /autosell sells generator drops the moment they spawn – no more full inventory.
- /autocompress turns 9 items into a block automatically to save space.
- Sell wand sells a whole chest with one click (token shop, crates).
- SellChest auto-sells everything that is dropped into it.
- Refinery turns logs into refined wood worth 64× more – one refinery per wood type.
- Tools (
/tool): axe, pickaxe, hoe and fishing rod in many levels – better tools unlock higher zones and rarer drops./toolboostadds temporary boosts.
Farms, cave, sawmill & pond
Four public zones with level gates from 1 to 100. Higher areas need a higher player level and better tools, but pay much better. Every harvested block or fish also counts +1 towards the server goal and gives you a small chance of a crystal shard.
- Farm (
/farm): crops with the hoe. A Magic Hoe harvests 3×3. - Cave (
/cave): ores with the pickaxe. Your private mine (/privatecave) is an upgradeable mine only for you. - Sawmill (
/sawmill): logs with the axe – refine them for the big profit. - Pond (
/pond): fishing gives XP, sellable fish and a 12 % chance per catch of crystal shards, plus tokens, potions and keys. A fishing tournament runs every 2 hours for 10 minutes; the 3 best anglers win keys, shards and tokens.
A Farm Boost event runs every day, and the daily /quests (3 fresh quests at midnight: fish, farm, mine, chop or slay) pay shards and tokens.
Money, tokens & crystal shards
Money ($)
Earned by selling generator drops and farm resources. Spent on generators, upgrades, tools and the block shop (/shop). Check with /bal, send with /pay.
Tokens
The premium in-game currency. They come from the dungeon, quests, milestones, fishing and the AFK zone. Spend them in /tokens on boosters (×2 XP, drops or generator speed for 30 minutes), sell wands, generator slots, chunk loaders and more.
Crystal shards ♢
The rarest currency. Sources: fishing (12 % per catch), dungeon mobs and the boss (10 shards + pool share), daily quests, milestones, the AFK zone and a small chance on every harvested block. Spend them on /potions (elixirs with strong temporary effects), auras and the prestige shop (/prestige): permanent particle trails, up to 5 extra generator slots and +2 % sell price per level – which stacks.
Level, rebirth & milestones
Everything you do gives XP. Your level unlocks farm areas and better tools – see /level. At level 150 you can /rebirth: your level resets, but you keep everything else and gain +25 % sell price and +10 % crystal shard chance per rebirth. Each rebirth needs 5 more levels than the last.
Milestones (/milestones) are one-time rewards for your progress – levels, generators placed, fish caught, dungeon and boss kills – paid in shards, tokens and money. Claim each one once in the menu.
Server goals (/goals): the whole server works on one daily, weekly and monthly goal. Every harvested block and fish counts. When the target is reached the top 10 helpers get crate keys (#1 = 10 keys … #10 = 1 key). The big board at spawn shows the ranking, and your contribution also scores for your clan.
Dungeons
The dungeon opens four times a day for two hours – at 12:00, 18:00, 00:00, 04:00 server time (CET) – and is announced 5 minutes before with the boss of the opening. /dungeon teleports you to the gate.
- The run is shared. Everyone who joins fights the same run. With more players the waves get bigger and mobs tougher – but the loot scales too.
- 5 rooms of goblins and orcs. Kill the required number of mobs to open the next door.
- Loot: money on every kill; items drop on the floor – generator items, tokens, shards, generators, potions and crate keys (better keys in deeper rooms). A gravity bomb clears a whole room.
- The boss changes every opening (The Phantom, the Orc Warlord, the Shaman King, the Goblin Warchief …). Its "health" is the number of adds you have to kill while it attacks.
- Boss loot: every contributor gets 250 tokens + 10 shards, plus a share of the shard pool by your boss-phase kills. The MVP (most boss kills) gets a bonus. Players who barely fought get a small AFK reward instead – fight the adds!
Read /dungeonhelp in-game for the current numbers.
Clans & clan wars
Found a clan with /clan create <tag> (3–4 characters), invite friends with /clan invite and level it up: clan XP comes from activity and gives perks. Islands are separate – you can also share one island with /island team invite.
Clan wars run weekly. Your clan scores with activity (farm, fish, cave, sawmill – every goal point), dungeon kills (2 points each) and boss kills (250 points each). At the end of the week the top 3 clans win keys, shards, tokens and clan XP for every member – even offline members receive the reward on their next login. See the live ranking with /clan war or on the leaderboards.
Free stuff: daily, vote, AFK & crates
- /daily: a reward every day – keys and items, more with a rank.
- Voting (vote page): a Common Key per vote, five sites a day. When the server hits the vote goal, everyone online gets a Vote Party with Jackpot, Legendary, Magical and Common keys.
- AFK zone (
/afk): standing there pays out every 10 minutes – keys, tokens, money or shards. It is the only allowed way to idle. - Crates at
/warp crates: Common, Magical, Legendary, Generators and the Jackpot crate. Keys come from daily rewards, voting, the AFK zone, dungeon loot, fishing, tournaments and server goals – and the store. - Pets (
/pet): hatch a Magic Egg for a pet with passive bonuses, level it up.
Playing on Bedrock
Mobile, console and Windows Bedrock players join with the same address and port 19132. Your in-game name starts with a dot (e.g. .YourGamertag) – use it exactly like that when voting or looking up your profile. All menus have a Bedrock version; if a GUI looks strange, run the command again after a second.
/help, /guide and /helpop <message>.